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Shader warning in 'HDRP/Lit' throw after building High Definition 3D Sam...
*Steps to reproduce:* 1. Create a new project using High Definition 3D Template 2. Build and Run the project *Actual r... Read more
TouchScreenKeyboardType doesn't work
TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) Touc... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
Unity Shader Compiler Task process have high CPU usage when installing H...
Reproduction steps: 1. Create new 3D project 2. Open Scene "SampleScene" from Project tab 3. Open your Task Manager 4. Open Package ... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
[Bug Reporter] "connection closed" message
Unity bug reporter displays a "Connection closed" error when trying to send a bug reporter we need to wait or try several times to g... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player