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Context Menu does not open after the previous list element Context Menu ...
How to reproduce: 1. Open the attached “ListSelection.zip” project 2. Open “SampleScene” Scene (Assets > Scenes) 3. In the Hierar... Read more
Lens Flares ignore Camera Culling Masks
Reproduction steps: 1. Open the attached project "URPFlareBug" 2. Observe the Game view Expected result: blue flare is visible ... Read more
UDP socket created In [InitializeOnLoad] won't cleanup after switching t...
in a [InitializeOnLoad] static method I created a UDP socket, After Swithing to PlayMode ,this method will be trigger again;But this... Read more
"Select Preset" window closes when user clicks "+" ("Add column" button)...
Steps to reproduce: # Create a project # Add 2D/3D game object # Go to the "Inspector" tab # Select any component # Click... Read more
Time.realTimeSinceStartup returns wrong values when using OnDestroy()
How to reproduce: 1. Download and open the attached "RealTimeSinceStartup" project 2. Enter Play mode 3. Wait a couple of seconds... Read more
[Metal] Unexpected float precision register usage in iOS Metal shader
How to reproduce: 1. Download and open the attached "TestMetalRegisterPrecision" 2. Select the "NewShader" shader 3. In the Inspe... Read more
A portion of an AudioClip is skipped when toggling AudioListener.pause i...
Reproduction steps: 1. Open the "IN-46976.zip" project 2. Open "Assets/Scenes/SampleScene" 3. Select the WebGL platform in the Build... Read more
Custom PropertyDrawers are not being released
Add the following script to a project: {code:java} using System; using UnityEditor; using UnityEngine; [Serializable] pub... Read more
[Linux][URP][OpenGL] Scene View has a red texture overlay when the proje...
Reproduction steps: 1. Create a new 3D (URP) project 2. Observe the Scene View Expected result: The Scene View renders the scen... Read more
[iOS] "Failed to load session subsystem." is thrown in Xcode when the Pr...
How to reproduce: 1. Extract the attached Project "unity-linux-reprod-main" 2. Open the terminal and run the following command: "<... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked