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[PostProcessing] Override trackball points don't keep up with the mouse
*Repro:* # Create a new URP project. # Add a Volume component to an empty GameObject. # Give the Volume a new or existing prof... Read more
[Undo History] Tab context menu has a blank entry that doesn't react on ...
*Repro:* # Open Undo History window. (Edit -> Undo History). # Right click the tab name. *Expected:* Menu has no visible issu... Read more
Material previews for ShaderGraph materials keeps resetting when enterin...
Material previews for ShaderGraph materials keeps resetting when entering play mode. Sometimes they don't render at all afterward... Read more
Shader errors while using Vulkan Graphics API when shaders use native 16...
How to reproduce: 1. Open the “IN-49199_min16float 23(2).zip“ project 2. Open the “SampleScene“ Expected result: No error can b... Read more
Continuously selecting Assets in Project window causes Assertion failed ...
Steps to reproduce: 1. Open attached project "AssetBug.zip" 2. In Project window, select the Assets/UniversalRenderPipelineGlobalS... Read more
Shader Graph asset icons are shown incorrectly after reimporting the pro...
Shader Graph asset icons are shown incorrectly after reimporting the project library. Or after say, cloning a project from github ... Read more
AssetImportWorkers are stuck indefinitely at "Android Extension - Scanni...
Reproduction steps: 1. Ensure the Editor has the Android Support module 2. Download and unzip the “WorkerFreeze_Stripped“ project ... Read more
[Timeline] Track Group renaming doesn't go into the undo history
Track group renames don't enter the Undo history. Undoing and redoing often loses name changes. Repro: # Create a timeline. (As... Read more
Crash on UnityEngine.InputSystem.InputActionState:EnableControls when en...
Reproduction steps: 1. Open the attached project “InputSystemCrash” 2. In the Project window search and open “RxC_Controls” Input ... Read more
Shader Graph property default values are lost when the property is no lo...
When making a property not exposed in Shader Graph, the default value is lost/reset Repro steps: * Download this project: [http... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked