Search Issue Tracker

0
votes
By Design

Sprite Atlas is repacked multiple times when importing multiple assets t...

-

Jul 24, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b2

Reproduction steps: 1. Open the attached project “SpirteAtlasTest” 2. Open the “Effects” folder in the Project window 3. Select a... Read more

0
votes
Won't Fix

NGO CoreCLR Initial Support

Package: Multiplayer Netcode for GameObjects

-

Jun 14, 2023

-

Version/s: 1.4.0

This is initial support to assist getting NGO working with CoreCLR builds. See more details in [NCCBUG-208|https://jira.unity3d.com... Read more

0
votes
Won't Fix

Script causing black screen on project build when Fullscreen Mode is set...

-

Jul 25, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps: 1. Open the attached “game” project 2. In the Menu bar, click on File and select “Build And Run” Expected... Read more

0
votes
Fixed

[Context Menu] Crash on ContextMenu:Show when clicking on Animation tran...

-

Jul 25, 2023

-

Version/s: 2023.2.0b2

{*}How to reproduce{*}: # Open Project "CrashAnimation" # Open "Controller" Animation Controller Asset # Click on the transiti... Read more

1
votes
By Design

Not all light sources are evaluated when Overlap Operation is set to Alp...

-

Jul 25, 2023

-

Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2, 2023.3.0a3

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more

0
votes
Feature Request

FBX Importer preset's Inspector doesn't allow modification of animation ...

-

Jul 25, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b2

How to reproduce: 1. Open the attached project "1614487 Model presets inspector doesn't allow access to animation settings" 2. Sel... Read more

1
votes
Won't Fix

“UnityException: Load is not allowed to be called during serialization” ...

-

Jul 25, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/Menu.unity” Scene 3. Enter the Play Mode 4.... Read more

0
votes
Fixed

The first frame is not affected when using the Awaitable.NextFrameAsync ...

-

Jul 25, 2023

-

Version/s: 2023.1.4f1, 2023.2.0a23, 2023.3.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more

0
votes
Won't Fix

“System.Reflection.TargetInvocationException : Exception has been thrown...

-

Jul 25, 2023

-

Version/s: 2021.3.29f1

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Test Runner Window (Windows > General > Test Runner) 3. Ins... Read more

9
votes
Active

BufferMetal::AllocNewVersionedBuffer takes longer than expected

-

Jul 25, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.3.0a1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in foru... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.