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"Graphics.CopyTexture called with region not fitting in source element.....
Reproduction steps: 1. Open the attached project “CopyTextureRT” 2. Observe the Console Expected result: No errors in the Conso... Read more
UI Toolkit Panel Settings are missing labels
Steps to reproduce: 1. Create a new Panel Settings Asset (RMB in Project Window>Create>UI Toolkit>Panel Settings Asset) 2. Selec... Read more
Transitional lines are rendered outside the Animator window when it is d...
How to reproduce: 1. Open the “IN-48735“ project 2. Observe the Animator window Expected result: The transitional line is withi... Read more
[Android] Gamepad trigger is stuck in performed phase when pressed and r...
How to reproduce: 1. Open the “IN_47346” project 2. Press Windows → Analysis > Android Logcat 3. In the Android Logcat search ba... Read more
Gizmos are distorted when the position axis of a GameObject is over 210
How to reproduce: 1. Open the “Distorted Gismo Demo.zip“ project 2. Navigate to Assets → Scenes and open the “Demo“ scene 3. Select ... Read more
Package Manager 'My Assets' status filter are checkboxes but behave like...
h5. Steps to reproduce: # Package Manager > My Assets # Open the _Filters_ dropdown menu # Try to check different status h5. E... Read more
Visual Scripting icons are affected by the Global Mipmap Limit value
Reproduction steps: 1. Open the attached “Global Mipmap Limit bug.zip“ project 2. Open “New Script Graph.asset” Asset and observe th... Read more
GameObjects with Cinemachine Follow Transform on Z axis changes when mou...
How to reproduce: 1. Open the attached project 2. Open Scene "Main" 3. Select GameObject "beetle" in Hierarchy 4. Move the mouse... Read more
[RayTracing] Some sub meshes are not rendered as expected in ray tracing...
When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more
Unused variable in the Input System package
Reproduction steps: 1. Open the attached "repro_IN-48284.zip" project 2. Go to "Window > General > Test Runner" 3. Switch to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked