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[Animation] InvalidOperationException thrown on performing undo over a p...
On performing undo operation over a prefab which has animation keyframes recorded using an animation window docked in the editor cau... Read more
Game view with Custom Layout doesn't fill whole area when UI scaling set...
Reproduction steps: 1. Open the attached project "Test 2019.3 layout.zip" 2. Switch between the "Bad" and the "Good" Layout in the t... Read more
[Profile Analyzer] Profiler tries to show frames that it does not have r...
How to reproduce: 1. Open attached project "ProfilerAnalyzerFrameSelect.zip" 2. Open Profiler window 3. Enter Play mode (to gather ... Read more
[Lumin] WS/TCP connection is interrrupted on Magic Leap device when .NET...
How to reproduce: 1. Open attached project ("1172005REPRO-TcpClient.zip") 2. Open Scripts Folder in Windows Explorer and run "tcp_se... Read more
Frame Selection in the Profile Analyzer is changed when moving the curso...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package 3. Using the Profiler record some Frames of the Edi... Read more
Touching outside the Android touch keyboard does not change the TouchScr...
Steps to reproduce: 1. Open and build/run QA-supplied project on Android/("KeyboardText.zip") 2. Press the "Open Keyboard", notice t... Read more
[Profiler] Frames are generated too fast when entering Play mode and obs...
How to reproduce: 1. Open attached project "ProfilerAnalyzerFrameSelect.zip" 2. Open Profiler window 3. Enter Play mode 4. Observe ... Read more
[InputSystem] Reordering of ActionMaps in Input Action window fails and ...
How to reproduce: 1. Open attached project "InputTests.zip" (or create a new project and import Input System package) 2. In Project... Read more
[Android] [URP] [HDR] Grey screen and "Failed to create RenderTexture wi...
Steps to reproduce: 1) Open Unity Hub and create a new URP Template project 2) Switch platform to Android 3) Make sure that Gles2 i... Read more
[Profile Analyzer] 1 frame referred to as "1 frames" in Frame Summary to...
Reproduction steps: 1. Open attached project "ProfileAnalyze.zip" 2. In Profile Analyzer window, Load "case_1229216-capture.pdata" 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject