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0
votes
Postponed

[URP] Visible outlines of objects behind other objects when FR has Rende...

Package: Scriptable Render Pipeline Universal

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Mar 08, 2020

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Version/s: 7.0.0

Reproduction steps: 1. Open the project from the attached file(link in edit) 2. Inspect the Game View Expected result: Outline of "... Read more

0
votes
Fixed

[AIPlanner] Adding a reward modifier without parameters generates unwant...

Package: AI Planner

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Mar 23, 2020

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Version/s: 0.2.2-preview.1

How to reproduce: 1. Open attached project "VacuumRobot.zip" 2. In Editor, press AI -> Planner -> Generate assemblies 3. Observe th... Read more

1
votes
Fixed

Crash on CreateDirect3D11SurfaceFromDXGISurface when a material in Mesh ...

Graphics Device Features

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Mar 14, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("1227781.zip") 2. Open "SampleScene" 3. Select "CrashyMeshGO" in the Hierarchy 4. ... Read more

0
votes
Fixed

Properties in the Animation tab of the model’s Import setting are not sa...

Asset - Database

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Feb 26, 2020

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Version/s: 2019.3.0f6, 2019.3.3f1

How to reproduce: 1. Open user's project 2. Select "Walking Forward" Animation found in Assets->_InputTest->Entity->Animations->Loco... Read more

0
votes
Fixed

[HDRP][VR] Alchemy Lab example scene crashes on entering play mode

XR SDK

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Feb 14, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Switch build target to Android 3. Enter Play Mode 4. Close and reopen the project a few tim... Read more

0
votes
Fixed

Custom Editor Window Object loses parameters after upgrading a project f...

Scripting

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Mar 23, 2020

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Version/s: 2020.1.0a9, 2020.2.0a4

This bug was encountered using a popular Asset Store tool called Fungus. It's a sort of visual scripting tool for dialogues and ques... Read more

0
votes
Fixed

[WebGL] [URP] Large memory allocations on builds when many objects are v...

WebGL

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1225254-TonsOfObjects.zip") 2. Change the build target to WebGL 3. Make a We... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

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Mar 20, 2020

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Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

0
votes
Fixed

[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...

Package: PostProcessing

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Mar 24, 2020

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Version/s: 2.3.0, 2.2.2, 2.2.1

The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more

0
votes
Won't Fix

Inaccurate Physics behaviour after reloading scene

Physics

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Mar 23, 2020

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Version/s: 2019.3.7f1

How to reproduce: 1. Open attached Unity project 2. Play ScaleCapsule scene 3. Notice falling wall of crates. If the wall doesn't fa... Read more

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