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0
votes
Not Reproducible

[HDRP] Undo does not work properly on Area light emissive mesh

Package: Scriptable Render Pipeline HD

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Feb 25, 2020

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Version/s: 8.0.0

Repro steps: 1) Add Area light 2) Enable Emissive Mesh 3) Disable Emissive Mesh 4) Undo Expected result: Checkbox is ticked and mes... Read more

1
votes
Fixed

[HDRP] Real-time Planar Reflection Probe stops reflecting at the end and...

Package: Scriptable Render Pipeline HD

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Feb 11, 2020

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Version/s: 5.7.2-preview

Reproduction steps: 1. Open the attached project "PlanarReflectionProbe1.zip" 2. Open "SampleScene.unity" under "Assets/Scenes" fold... Read more

0
votes
Fixed

The progress bar for signifying editor workload freezes the profiler win...

Window management

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Feb 20, 2020

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Version/s: 2020.1.0a23

Recently after pulling trunk (2020.1.0a24) I captured some profiling data for the snapshot crawling process of the memory profiler. ... Read more

0
votes
Fixed

[URP] Camera Properties not refreshing on adding or removing URP Pipelin...

Package: Scriptable Render Pipeline Universal

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Feb 25, 2020

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Version/s: 7.2.1, 7.1.8, 7.1.5, 7.1.1

On adding or removing URP Pipeline in the Graphics Setting Camera Properties does not refresh. Refer the attached video Steps to re... Read more

0
votes
Fixed

Diffusion Profiles are not included as Material dependencies when export...

Package: Scriptable Render Pipeline HD

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Feb 24, 2020

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Version/s: 7.2.1

Reproduction steps: 1. Download and open the attached project "1222563.zip" 2. Right-click on the TestMaterial and select Export Pac... Read more

0
votes
Fixed

[XR SDK] VR headset camera near clip value is ignored

XR SDK

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Feb 21, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.1

How to reproduce: 1. Open attached project ("VR_Near_Clip_Test.zip") 2. Enter Play mode Expected result: Near value is read from VR... Read more

0
votes
By Design

[iOS] ARKit reorders the XR Reference Image Library when built on iOS

Package: ARKit

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Feb 14, 2020

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Version/s: 3.1.0-preview.4

How to reproduce: 1. Open the user-supplied project 2. Build the "SampleScene" Scene for iOS and deploy it 3. Enter Play Mode in the... Read more

1
votes
Fixed

[Input System] Mouse.current.position value is offset by 1 pixel compare...

Input

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Feb 20, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.1

Steps to reproduce: 1. Open the attached project (case_1221634.zip) 2. Enter Play Mode 3. Move your mouse around Expected result: M... Read more

0
votes
Fixed

GUI Windows are non-interactive when instantiated in a custom Editor window

IMGUI

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Feb 24, 2020

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Version/s: 2020.1.0a24

How to reproduce: 1. Open the attached 'project-1222547.zip' 2. In the Editor select 'Test' > 'GUIWindow Demo' 3. Try interacting wi... Read more

0
votes
Fixed

[PLM] Baked contribution from high intensity HDRIs is not handled proper...

Progressive Lightmapper

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Feb 24, 2020

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Version/s: 2019.3.1f1, 2020.1.0a23

Steps to reproduce: 1. Import the attached project 2. Open one after the other "Lightmapsky.unity", "Lightmapsky2.unity" and "Light... Read more

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