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[BuildReport] Summary has an incorrect totalTime value when accessed in ...
How to reproduce: 1. Open the attached project 2. Build the project 3. In the project folder, open the "buildreport.json" 4. Inspect... Read more
[HDRP] Multiselecting various gizmos does not work as expected
Versions tested 2020.1.0a24 + 8.0.0, 2019.3.2f1 + 7.2.1 Steps to reproduce 1) Open attached project, MultiSelectTest scene / or ma... Read more
[HDRP] Progressive GPU Lightmapper Global Illumination generation become...
How to reproduce: 1. Create an HDRP template project on Unity 2020.1.0a25 2. In the Lighting tab, select the Lightmapper to be Progr... Read more
[PointCache] NullRefException when compiling an effect with a pCache wit...
Repro steps: 1. Create a new VFX 2. Add a Point Cache operator 3. Compile the graph 4. Null Ref errors appear in the console Notes:... Read more
Unity crashes when remoting to Hololens 2
Unity crashes when connecting with the script RemotingConnection.cs. To reproduce: - Get a Hololens 2 and start the Holographic Rem... Read more
Prefab reference gets invalidated when editing referenced prefab
How to reproduce: 1. Open the attached project 2. Open Arena01 scene from _Game/Scenes 3. Select the Projectile prefab from _Game/O... Read more
[OSX] Context menu of Component opens in the lower left corner of the di...
How to reproduce: 1. Open any Unity project and unfocus the Editor window 2. Right-click on any Component of a GameObject in the Ins... Read more
[XR Interaction Toolkit] GameObject gets rotated after teleporting when ...
Repro steps: 1. Open QA attached project "repro_1219563" 2. Build and Run the scene "a" on a VR device 3. Try to teleport somewhere ... Read more
[UIR] Lots of small visual regressions within the VFX Graph UI.
Numerous small visual regressions in the way some blocks are drawn. Repro steps: 1. Open the attached VFX Graph (Tooltips.vfx) 2. Ob... Read more
Crash on DllGetActivationFactory when playing videos encoded with HEVC (...
Edited to add (23/09/2020) - Nothing to fix in Unity, waiting on a third party bug fix to be released to production. See workaround ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to switch to either Facebook Instant Games/Meta Quest in the Build Profile
- Error "IndexOutOfRangeException: Index was outside the bounds of the array" logged when selecting an Element in UI Builder with a specific setup
- "native code called abort()" is thrown in WebGL player when loading first scene
- Crash on core::base_hash_set when importing a specific package
- SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivate for Existing SettingsProviders when new ServiceProvider is created