Search Issue Tracker
Crash on RepaintController::RenderPlayMode when setting the Game View Re...
How to reproduce: 1. Open attached project "Case_1221822" 2. Open Game View Window 3. Change the Game View Resolution to "crash (819... Read more
[PackMan] Search results for "My Assets" don't match the package count d...
In Package Manager, entering certain keywords in the search field for "My Assets" yield results that don't match the packages count ... Read more
[HDRP] Tip in Visual Environment is displaying when it shouldn't
Tip about should disappear when the required component is already added. Read more
[HDRP] Baking is affected by Visual Environment Ambient Mode setting
The settings in Visual Environment should not affect baking. However, if you set Ambient Mode to Dynamic and bake, it will not bake ... Read more
Scripts from imported custom libraries have the old C# script icon set i...
How to reproduce: 1. Open attached project (1221253.zip) 2. In the Project window select the "TestScript" 3. Observe the icon in the... Read more
[Timeline] Add key adds only one keyframe in a random position when sele...
How to reproduce: 1. Open the attached 2019.3.0f5-775655.zip project 2. Open Scenes/SampleScene 3. Select Cube GamObject in the Hier... Read more
Desktop log of "Warn Unity Plugins: Couldn't open advapi32, error: dlope...
"Warn Unity Plugins: Couldn't open advapi32, error: dlopen failed: library "advapi32" not found" is making noise on non-Windows pla... Read more
[Localization] Certain characters in the VFX shaders are switched in som...
Forum thread: https://forum.unity.com/threads/default-vfx-graph-is-not-appearing-rendering.824028 Looks like some system languages-... Read more
API Updater Throws InvalidOperationException when opening a project with...
Steps to reproduce: 1. Open User-supplied project with the Library folder deleted 2. Inspect Console window Expected: no circular r... Read more
[ScriptableBuildPipeline] Static batching does not work on iOS or Android
Bundles built with the scriptable build pipeline are larger than classic build pipeline. Per comparing resulting bundles built with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to switch to either Facebook Instant Games/Meta Quest in the Build Profile
- Error "IndexOutOfRangeException: Index was outside the bounds of the array" logged when selecting an Element in UI Builder with a specific setup
- "native code called abort()" is thrown in WebGL player when loading first scene
- Crash on core::base_hash_set when importing a specific package
- SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivate for Existing SettingsProviders when new ServiceProvider is created