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0
votes
Fixed

[iOS] Crash on __pthread_kill when clicking on a Notification that conta...

Package: Mobile Notifications

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Nov 23, 2021

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Version/s: 1.4.2

Reproduction steps: 1. Open the attached project "PushNotifCrash .zip" 2. Build and Deploy the project to an iOS Simulator 3. Put th... Read more

0
votes
Fixed

Only the first video in WebGL plays smoothly when Linear Color Space is ...

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Sep 11, 2024

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Version/s: 2021.3.44f1, 2022.3.46f1, 6000.0.19f1

Reproduction steps: 1. Open the attached “TestVideo.zip” project 2. Build and Run for WebGL (File > Build and Run) 3. Click anywh... Read more

0
votes
Not Reproducible

[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...

MacOS

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Jun 12, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Create a new project 2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Re... Read more

0
votes
Fixed

NullReferenceException when deselecting a Prefab GameObject in the Hiera...

Scene Management

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Nov 19, 2021

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Version/s: 2021.2.0a21, 2021.2.2f1

How to reproduce: 1. Open the user attached "Station Defender.zip" project 2. Go into the "_Scenes" folder and open the "Bug" Scene ... Read more

0
votes
By Design

Constant input from the gamepad when it is not being used

Input

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Nov 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

Reproduction steps: 1. Open the "Player Testing" Scene in the attached project "The Great Forge.zip" 2. Enter the Play mode 3. Obser... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Download and open "2019_3_0f4_C_UWP_Error.zip" project 2. Build project for UWP Expected results: Build comple... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce: 1. Open the attached 'HDRPBrokenThings.zip' project 2. Open and observe 'WorldToObjectSpaceTest' Shader Graph 3. C... Read more

0
votes
Active

"Unexpected transport error from import worker 0. code=2 error=End of fi...

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Sep 30, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

*Steps to reproduce:* 1. Create a new FPS Microgame Template Project 2. Observe the console *Actual results:* "Unexpected trans... Read more

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