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1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

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Feb 16, 2020

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Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
Fixed

[XR] Silent UWP Build crash upon trying to access WindowsMRRemoting func...

Package: Windows XR Plugin

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Jan 29, 2021

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Version/s: 2019.3.11f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "3D Project.zip" project 2. Build and run on UWP 3. Press the "c" button Expected result: Ap... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more

0
votes
By Design

[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...

Mobile

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May 28, 2021

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Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Fixed

Float4x4 will produce invalid TRS matrix after inverting and multiplying...

Package: Unity Mathematics

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Mar 18, 2021

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Version/s: 1.2.1

How to reproduce: 1. Open the attached project 2. Click Play 3. Observe the Console Expected result: The result is a valid TRS matr... Read more

0
votes
Fixed

ArticulationBody.SetJointAccelerations does not change the accelerations...

Physics

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Mar 18, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1322614-ArticulationStability) 2. Click Play 3. Observe the behavior of the two... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more

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