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Particle System Min/Max Particle Size params are applied incorrectly whe...
Steps to reproduce: 1. Open User-attached project 2. Open Scene ("PlasmaExplosionText") 3. Alternate between "FullSize" and "SmallSi... Read more
Prefab preview in Inspector doesn't update until reselected
Steps: 1. Create a cube prefab 2. Select the Cube prefab asset 3. Lock the Inspector 4. Go into Prefab Mode of the Cube prefab 5. Us... Read more
[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra3 2. Open 'Additive... Read more
[Vulkan][Android] Application is rendered with visual artifacts on Googl...
How to reproduce: 1. Open attached "IncorrectColors" project 2. Build "SampleScene" to Android device and launch the application Ex... Read more
AssetBundle does not get updated in the Editor when removing the assetBu...
How to reproduce: 1. Create a new project 2. In the Project window create a new Material and select it 3. In the Inspector window cr... Read more
[Improved Prefabs] 'Delete' menu item should be disabled when root GameO...
Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Select a root GameObject 4. Click 'Edit'... Read more
[Improved Prefabs] Context menu behaves inconsistently in Prefab Mode
Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Right-click on root GameObject 4. Right-... Read more
[Lighting] Baked lightmap data is lost in Play mode if lightmapped objec...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1Kbhgw2K8Zv_nJbkpNOr_DhyHQUmPVn6H 2. Open 'Lamp' sc... Read more
After installing Entities package clicking on error/warning in the Conso...
How to reproduce: 1. Open the scene "SampleScene" from user's attached project "TEST_packages.zip" 2. Open Package Manager window (W... Read more
[2018.x] [Test Runner] Tests fails to be run when using nested classes
To reproduce: 1. Open project 2. Run 'NewTestScript+NewTestScript2' test 3. Notice that tests failed to be run 4. Run any of 'NewTes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off