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"Did you spawn new GameObjects from OnDestroy?" error appears when exiti...
To reproduce: 1. Open attached project 2. Enter and Exit Play mode 3. Notice that error appears Actual result: Error "Some objects ... Read more
[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device running Adreno 630 GPU 3. Observe that model mate... Read more
[PlayableDirector] OnGraphStop and OnPlayableDestroy are not called if p...
To reproduce: 1. Open project 2. Open and play 'SampleScene' 3. Press P 4. After cube stops moving, pause scene and exit play mode 5... Read more
[Linux] After rearranging or resizing windows in the editor, areas of th...
To reproduce: 1) Create new project 2) Make sure it's maximised (the issue is easier to get there) 3) Try resizing any docked window... Read more
Humanoid character's animation plays differently when root motion is dis...
How to reproduce: 1. Open User's attached project 2. Enter Game mode 3. Select "adventurer_humanoid" gameObject inside hierarchy vie... Read more
Text display color turns black after applying Font Asset which was expan...
How to reproduce: 1. Open the attached "TestFor1055820.zip" project 2. Open the Fonts folder in the Project window 3. Expand any of ... Read more
[Android] low fps due to GFX.WaitForPresent call when running a simple s...
To reproduce: 1. Open my attached project found in "Adreno.zip" 2. Build and run for Android with Andreno 405 3. Observe the fps via... Read more
[Backend][Improved Prefabs] Applying dependent componet to nested prefab...
Steps: 1. Create empty GameObject 'A' and 'B' 2. Make prefab asset out of 'A' and another one out of 'B' 3. Nest 'B' to 'A' 4. Insta... Read more
[Improved Prefabs] Added components cannot be reordered on prefab instance
Steps: 1. Create and instantiate any prefab asset 2. Add two components to it ==> Both components are added with '+' sign 3. Select ... Read more
[Improved Prefabs] Exception appears while Prefab Asset replaced by its ...
Steps: 1. Add empty GameObject 'Root' and 'Cube' 2. Parent 'Cube' under the 'Root' 3. Make a prefab out of it 4. Open 'Root' in Pref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off