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[Recorder] Invalid path in Movie recorder throws Encoder error
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Window > Genera... Read more
Unity cannot initialize the burst JIT compiler when the Windows user's n...
To reproduce: 1. Create a new Windows user with a cyrillic name ("Юзер" for example) 2. Open the attached project (Pure.zip) 3. Obs... Read more
Crash on ScreenCapture.CaptureScreenshotAsTexture when it is called befo...
How to reproduce: 1. Open the attached project 2. Set Game window resolution to "Standalone (1024x768)" 3. Enter Play mode 4. Click ... Read more
[Recorder] Frame rate drops drastically when using Movie Recorder to rec...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Window > Genera... Read more
[Recorder] When setting Frame Interval there is no check to see if the F...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Window > Genera... Read more
[Memory Profiler] Unity application closes while taking a Memory Snapsho...
How to reproduce: 1. Open the attached Unity project 2. Build and run Windows standalone application 3. Attach profiler to the stand... Read more
[LWRP] Navmesh is only visible up close when using LightWeight PipeLine
How to reproduce: 1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene" 2. In Hierarchy window, select Ground o... Read more
[HDRP] Black squares are rendered on objects with HDRP when Texture Qual...
How to reproduce: 1. Download and open attached project "New Unity Project" 2. Open Edit/Project Settings/Quality 3. In Inspector se... Read more
Microphone name look-up no longer returns a device with "Built-In microp...
Steps to reproduce: 1. Open QA-supplied project 2. Play the Scene ("main") 3. Inspect the Console window Expected: Log throws a dev... Read more
[Animation] Animation preview is incorrect when using 'Motion' Root Moti...
To reproduce: 1. Open project 2. Select 'Debug_Avatar_Ougen_Ani_MoveLeft_BS 1' in the project window -> Rig 3. Change Source to Debu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off