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[XR][OpenXR]Crash on OpenXRLoaderBase.Internal_PumpMessageLoop when HMD ...
Reproduction steps:1. Open the user's attached "OpenXR Bugs.zip" project2. Load ControllerSample scene3. Make sure the "OpenXR Lifec... Read more
UI Toolkit mouse click and down events are called twice on a single clic...
How to reproduce:1. Open the user attached project (BugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Press once on the red a... Read more
[Frame Debugger][Mobile] There are two Draw Mesh calls instead of the Ed...
How to reproduce:1. Open the attached project "UIDoubleDrawCalls.zip"2. Build and Run a Development Build to a mobile device3. Navig... Read more
First List in a FoldoutHeaderGroup errors
Reproduction steps:1. Open the attached "FoldoutHeaderGroup.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select t... Read more
Input Fields share input on MacOS builds when using the Kana (Japanese) ...
Reproduction steps:1. Open the "InputField_Test.zip" project attached by the user2. "Build and Run" the project3. Have the "Japanese... Read more
Canvas Element does not translate with percentages when size of the elem...
How to reproduce:1. Open the attached project "Interface.zip"2. Open Assets/Scenes/Test.unity3. In the Hierarchy window select "Inte... Read more
[URP] Game view goes black when MSAA and CS Render Pass Feature are enabled
How to reproduce:1. Open the attached project "URPproject.zip"2. Open the "SampleScene"3. In the Project window select UniversalRP-H... Read more
[Android] Memory allocations created every frame/update in Mobile Notifi...
Reproduction steps:1. Open the attached project: "Mobile Notification Ticket.zip"2. Open the SampleScene3. In the Build Settings ena... Read more
[UI Toolkit] MouseEnterEvent/MouseOutEvent is called repeatedly when usi...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Mouse over the Button4. Inspect ... Read more
Custom Editor window closes when using Object Picker
Custom Editor window closes when using Object Picker and the object field doesn't change after selecting a different object. How to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller