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NetworkIdentity has overrides that can not be applied
A NetworkIdentity component in a prefab instance will show up in the overrides menu and "modified component" context menu. Choosing ... Read more
VR SDK Cardboard is missing from build in XR settings, when it is set th...
To reproduce: 1. Open attached project 2. In the Main menu press Test > Test 3. In the Test window click on "Set to Android/Cardboar... Read more
Stereo Convergence gets incorrectly multiplied when taking Stereo Images
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "C" to take the photo 4. Open the photo in ... Read more
[ECS] DisableAutoCreation prevents system from updating, even with Alway...
Reproduction steps: 1. Open the attached project "TestSystemUpdateBug.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Observ... Read more
Host id out of bound when calling StopBroadcast() from within OnReceived...
How to reproduce: 1. Open attached Unity project "Network" 2. Build game 3. Play game in the build and in an editor 4. Initialize Br... Read more
Progressive Lightmapper Area light doesn't get occluded
How to reproduce: 1. Import user-submitted project (Test.unitypackage) 2. Open "TESTPLM.unity" scene 3. Bake lighting Expected resu... Read more
Using HDRP will cause a null reference exception when adding value to th...
How to reproduce: 1. Open user's attached project "Plexus.zip" 2. Open "SampleScene" scene and click on "Plexus" GameObject in the H... Read more
Delete and Rename options of Project Window right-click menu are no long...
Steps to reproduce: 1. Create new project 2. Right-click in Project Window on an empty area 3. Select Delete or Rename Expected res... Read more
iOS Splash screen shows incorrectly after initially showing correctly on...
To reproduce: 1. Open attached project "SplashRotation.zip" 2. Build for iOS device 3. Observe that on iPhone splash screen at the b... Read more
[Prefab Mode] Ambient light does not affect gameObjects in Prefab Mode
To reproduce: 1. Open 'smallRepro' project 2. Open '-- test pet' scene 3. Notice that 'Mine Rock' prefab's model is affected by ambi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off