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MemoryProfiler::UnregisterAllocation crashes when entering to Play mode
To reproduce: 1. Download attached project "VXECS.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mode Expected R... Read more
Crash in "physx::shdfnd::sort<physx::PxsContactPatch..." when GameObject...
Repro steps: 1. Open QA attached project "repro" 2. Open scene "0" 3. Enter Play Mode 4. Wait for Cube to hit the Terrain Expected:... Read more
Launcher is stuck on "Loading..." forever while disconnected from the in...
Reproduction steps: 1. Open the Registry Editor ("RegEdit") 2. Go to "HKEY_CURRENT_USER\Software" 3. Delete "Unity" and "Unity Tech... Read more
Object with layered Mecanim animation controller misbehaves when animati...
How to reproduce: 1. Download attached project "Animator Pooling Bug" and load scene "PieTest" 2. Enter Play mode (also do this step... Read more
[Linux] Input field for naming Tags doesn't work
To reproduce: 1) Create new project 2) Select any object in the hierarchy 3) On the top of the inspector, in tag menu, choose to add... Read more
Nested prefabs crash when creating a prefab variant
Crashed when trying to create a prefab variant. Steps to reproduce - Open linked project https://tinyurl.com/y8wode5j (BiscuitOlym... Read more
Nested Prefabs - Crash when unpacking prefab
Trying to unpack the prefab casued a crash. Version: 2018.2.0x ImprovedPrefabs. adff0ed7d03a Steps to reproduce. - Open the coll... Read more
[TextMeshPro] Chinese Windows IME initialized at wrong position, jumping...
Steps to reproduce: 1. Open attached project "IME Bug" (and load the IMESampleNoZCore Scene) 2. Set your Windows Input Language to C... Read more
Issue with reflection probe artifact staying after stopping gameview
-Select a reflection probe in the editor. -Enter play mode -The reflection probe is visible in play mode/game view -Deselect the ref... Read more
[MacOS][Anima2D] Skinned Mesh Renderer turns invisible in Scene/Game vie...
Steps to reproduce: 1. Open scene called "scene" in user-supplied project ("Anima2d Testing.zip") 2. Open SpriteMesh Editor window t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template