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[Scripting/Particles] Gradient Scripting API thread checks have changed ...
Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more
Package manager fails to start when the internet connection is poor on W...
The project won't open if package manager fails to start when the internet connection is poor on Windows Steps to Repro: 1. Set you... Read more
Unity 2018.3 Crashed while creating a new HDRP project
How to reproduce: 1. Open Unity launcher 2. Create a new High Definition Render Pipeline project Expected result: Unity successfull... Read more
[Linux] Highlighting text in "Project name" when creating a new project ...
To reproduce: 1) Open Unity Project Wizard 2) Choose to Create a new project 3) Highlight a part of the project name 4) Try dragging... Read more
[WebGL] MissingMethodException thrown for System.ComponentModel.TypeDesc...
Steps to reproduce: 1. Open user-attached project 2. Build for WebGL (Development Build) Expected result: the method executes with... Read more
When entering Prefab Mode the prefab opens at the incorrect frame
When entering and exiting Prefab Mode the frame of the prefab changes. It seems to be reverting to a previous state or animation fra... Read more
Unable to get out of Prefab Mode
Description When using the undo in Prefab Mode, autosave can become confused. If this happens the user is stuck in the prefab editin... Read more
Project names containing spaces cause scripts to open incorrectly in Vis...
This occurs both on new projects, and when upgrading projects from 2018.2 and below to 2018.3 Mac only - does not occur on Windows ... Read more
Prefab mode background disappears
Opening in Prefab Edit Mode (Nested Prefabs) the bluw background can disappear. Leaving you with the standard skybox. Steps to Re... Read more
ParticleSystem.Emit() doesn't emit particles and throws errors when "Vel...
Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Press the button in the Game View and observe particles being... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template