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Custom Cursor flickers when highlighting Text in the Package Manager Window
How to reproduce: 1. Create a new Project 2. Add any texture to the project and set it as a "Cursor" in its texture settings 3. Go t... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce: 1. Open the QA's attached project 2. Open the scene "SampleScene" and play it 3. Go over all selections in the custom ... Read more
[Android] packageManager.GetStatic<int>("GET_SIGNATURES") causes a crash
Steps to reproduce: 1. Open user attached project 2. Build & Run on an Android device 3. Observe that a crash occurs Expected resul... Read more
Adding another Camera to the Scene causes incorrect Depth Buffer to be a...
Reproduction steps: 1. Open the attached project "Bug Test.zip"; 2. Open the ssdecals.unity scene; 3. Observe the Scene view; 4. En... Read more
[XR] Oculus Virtual reality SDK is not detected on making a build for An...
Oculus Virtual reality SDK is not detected on making a build for Android Steps to Repro: 1. Create new or open attached project 2. ... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce: 1. Create a new project and press play in the editor to start the game running 2. Press Ctrl+7 to open the Profile... Read more
[asmdef] Missing assembly reference compilation errors when building wit...
Steps to reproduce: 1. Open user attached project 2. Remove the asmdef file 3. Build the game 4. Notice that the game is built succe... Read more
[Android] IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidP...
When exporting a gradle project instead of a building an apk project path in OnPostGenerateGradleAndroidProject(string path) is set ... Read more
Particles scale is smaller than normal when render mode is set to Horizo...
How to reproduce: 1. Open attached project "BillboardError.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game View, observe... Read more
Deleting scripts in quick succession causes CS2001 compiler errors
To reproduce: 1. Open attached project "test1.zip" 2. Open NewBehaviourScript1.cs with Visual Studio 3. Delete the file from Visual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template