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[Timeline][Cinemachine] Positions of GameObjects are wrong in Timeline's...
Repro steps: 1. Open QA attached project "repro" 2. Open scene "TimelinePreviewOffset" in folder "TimelinePreviewOffsetTest" 3. Open... Read more
Root is not moving together with player animation when root motion is ap...
How to reproduce: 1. Open the attached "1038127_repro.zip" project 2. Open the "Main" scene 3. Select "Loli" GameObject from the Hie... Read more
Editor crashes after GameObject is being SetActive in the script
How to reproduce: 1. From the given link download and open project "SetActiveCrash.zip" 2. Open the scene "MGM_Main" 3. Make sure t... Read more
In Editor ENABLE_MONO condition is false when player settings is set to ...
Steps to reproduce: 1. Download 1050206_repro.zip and open "SampleScene" scene 2. Change platform to UWP. 3. Open Player Settings an... Read more
[IL2CPP] Build fails due to incorrect script's serialization
Steps to reproduce: 1. Download 1050196_repro.zip 2. In the Player setting switch to IL2CPP backend 3. Build "SampleScene" scene Ex... Read more
[UI] Baked lightmaps, documentation and reset button clips when lighting...
Baked lightmaps, documentation and reset button clips when lighting settings window shrinks horizontally. Steps to Repro: 1. Creat... Read more
[PLM] Editor crashes after pressing "Generate Lighting" button in the Ad...
Steps to repro: 1. Open attached project on OSX; 2. Open the Lighting window (Windows>Rendering>Lighting Settings); 3. Click 'Gener... Read more
[FBX Exporter] ArgumentNullException is thrown when exporting GameObject...
Reproduction steps: 1. Open the attached project "FbxExporterBug.zip"; 2. Open the scene Scenes/TheBug; 3. Right-click on the only o... Read more
Generic class values are not deserialized on built game
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice that the speed is set to 9 4. Build and run 5. Speed v... Read more
InputField gets corrupted and ArgumentOutOfRangeException is thrown when...
To reproduce: 1. Open project 2. Play 'Scene1' in the editor or Mac Standalone 3. Copy any of the emojis from the list below the rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template