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[.NET 3.5] Unity crashes when adding structs with a multidimensional arr...
Repro steps: 1. Open QA attached project "repro" 2. Open scene "0" 3. Enter Play Mode 4. Wait for the Editor to crash Expected: The... Read more
Lightweight render pipeline creates unpredictable batches when used with...
How to reproduce: 1. Open user's attached project 2. Enter Game mode 3. Enable Frame Debugger 4. Select Frame Debugger's slider and ... Read more
[Linux] Crashing on opening a project
We have received quite a few crash reports on opening Unity on Linux in 2018.x to which we have no clear response and cannot find ou... Read more
[Windows] UNetWeaver errors when modifying the manifest.json file in the...
To reproduce: 1. Open users attached project "Project.zip" 2. Observe the UNetWeaver errors, clear the console 3. Open Packages fold... Read more
Project is not loaded when WW.Cad packages are in Assets/References folder
How to reproduce: 1. Open the folder of the attached project 2. From the Packages folder, copy "WW.Cad.NetCore.1.0.0-rc2" and "WW.Ne... Read more
Removing a package with specific editor layout throws UnityEditor.Editor...
Steps to reproduce: 1. Open attached project 2. Open Pacman UI 3. Remove a package -- Error is thrown Reproduced on: 2018.3.0a1, 20... Read more
Crash on "JobBatchDispatcher::KickJobs" when exiting Unity from specific...
How to reproduce: 1. Clone or download "EntityComponentSystemSamples" project from Unity Technologies GitHub page: https://github.co... Read more
[Profiler] Graphics.DrawMeshInstancedIndirect rendering info cannot be c...
To reproduce: 1. Download attached project "DrawInstanceIndirect.zip" and open in Unity 2. Open "1" scene 3. Enter Play mode 4. Ope... Read more
[HDRP][Win] editor crashes on starting new HD RP project from template
-e: see title --works in 2018.2b9, doesn't work in 2018.3a1 and a2 --also works on OSX with 2018.3a1 and a2 -repro: --start 2018.3... Read more
Using Typeless D3D11 32 bit texture formats results in errors
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR Result: Unsupported texture format 0x1B in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template