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RaycastAll sometimes misses objects when there is a mesh collider in the...
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Select Leftmost object 4. Press "Fire missile" 5.... Read more
[Burst] Compiler compilation failure when a job calls UnsafeUtility.IsBl...
To reproduce: 1. Download attached project "ecs-rts.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Jobs > Burst Inspec... Read more
[Vulkan][LookDev] Editor crashes after closing Look Dev window when HDPR...
How to reproduce: 1. Create new project using HDRP template 2. Go to Edit -> Project Settings -> Player and under Other settings unc... Read more
Crash on StreamedBinaryWrite<0>::Transfer<Vector3f> while compiling scri...
How to reproduce: 1. Open the attached project 2. Open the "default" scene 3. Press Play 4. Double click on any galaxy 5. Double cli... Read more
Custom Surface Shader does not handle Shadow correctly when used from Dr...
Steps to reproduce: 1. Open user attached project "DMIIObjects_SurfShader_DebugEnv.zip" 2. Load Scene "ReproScene" 3. Enter Play Mo... Read more
Merging Scenes via SceneManager.MergeScenes does not preserve Lightmap d...
Steps to reproduce: 1. Open the user-submitted project "MultiSceneMergeBug.zip" 2. Load up Scenes/Scene1 3. Drag Scene2 into the Hie... Read more
4097 heightmap size terrain slows down rendering when camera field of vi...
How to reproduce: 1. Open tester-submitted project (TerrainVSFOV.zip) 2. Open "SampleScene.unity" scene 3. Prepare profiler for rend... Read more
[Mobile] 4 bit PVRTC compression changes to RGB 24 bit
Reproduction steps: 1. Open the attached project. 2. Select 'Ocean_Reflection Probe 4-reflection_mobile' in the project tab. 3. Make... Read more
[UTR] EditorApplication.isPlaying = false doesn't stop playmode after te...
Steps to reproduce: 1) Open the attached project. 2) Open Test Runner. 3) Run EditMode tests. The tests pass, but the editor remain... Read more
NullReferenceException errors are thrown when Scriptable Objects with mi...
How to reproduce: 1. Open the attached project 2. Selected two or more Scriptable Objects from "Assets/MyTiles" Optional steps: 3. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template