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By Design
Votes
0
Found in
2018.1.0f2
Issue ID
1047096
Regression
No
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce:
1. Open the QA's attached project
2. Open the scene "SampleScene" and play it
3. Go over all selections in the custom "Tools" menu
4. Notice that the 2nd selection "CustomClassNotWorking" does not hide the prefab in the Hierarchy
Expected result: The instantiated prefab is hidden when using the custom class
Actual result: The instantiated prefab is visible in the hierarchy
Reproduced with: 2017.2.3f1, 2017.4.5f1, 2018.1.5f1, 2018.2.0b9, 2018.3.0a1
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Resolution Note (2018.3.X):
Setting hideflags on a component does not propagate to the GameObject and other components, this give you fine grained control over the hideflags on each component. The exception is the Transform component which will recursive through the children.