Search Issue Tracker
Tiles added by script do not appear in WebGL builds
How to reproduce: 1. Open the project attached by the user (Puzzlemon.zip) 2. Open the "scene1" Scene, play it 3. Observe the green ... Read more
Unity crashes after the project has finished importing Assets
How to reproduce: 1. Download and open project "tform-unity56.zip" from the given link 2. Open the project Expected result: Unity o... Read more
Unity Editor crashes when instantiating GameObjects containing Canvas an...
How to reproduce: 1. Open user-submitted project (CS 110 Game Remake Remake.zip) 2. Open "Level01.unity" scene 3. Play the scene 4. ... Read more
The .NET Standard 1.3 version of log4net DLL cannot be used with Unity, ...
To reproduce: 1. Open the user's attached project 2. Make sure the Scripting Runtime is .NET 3.5 3. If no error occurs upon loading ... Read more
OverlapBox does not return true on CompositeCollider2D with Geometry Out...
Steps to reproduce: 1. Download and open the attached project 2. Enter palymode 3. Move the Player GameObject to the lower platform ... Read more
UI option is missing from hierarchy context menu
Steps to reproduce: 1. Open any project 2. Right click on the hierarchy 3. Observe there being no UI selection 4. Press on GameObje... Read more
Event System is not imported correctly with the UI samples project
Steps to reproduce: 1. Open empty project 2. Import Unity UI Samples project from the asset store 3. Event system will have Standa... Read more
[Windows] TreeView.HandleDragAndDrop(DragAndDropArgs args) is not called...
To reproduce: 1. Download attached project "TreeView Drag Bug.zip" and open in Unity 2. Open "scene_main" scene 3. Press Window > Op... Read more
ArgumentOutOfRangeException occurs on changing any property on the text ...
ArgumentOutOfRangeException occurs on changing any property on the text component Steps to reproduce: 1. Open any project 2. Create... Read more
ProBuilder Loses Generated UVs after reloading project
How to reproduce: 1. Open user-submitted project (paradroid.zip) 2. Open "Deck01.unity" scene 3. Generate UVs via proBuilder 4. Clos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template