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The self reference in the property stops further code execution
To reproduce: 1. Open the attached project 2. Run the test in the Examples->TestCode Expected result: An error/warning is shown inf... Read more
Build fails on all platforms when Facebook support is installed
Build fails on all the platforms when Facebook support is installed Steps to Repro: 1. Download and install Facebook support from ... Read more
UWP build fails with IL2CPP scripting backend on 2018.3.0a1
UWP build fails with IL2CPP scripting backend on 2018.3.0a1 Steps to reproduce: 1. Download and install UWP support from Unity down... Read more
Do Not Kill other gradle daemons when build completes
Do not kill other instances of gradle when a gradle build completes. We build mutiple android projects on the same build machine. W... Read more
[WindowsMR] Failure to get rendering parameters for main camera when dep...
REPRO STEPS 1. Load attached repro project (ensure shared depth buffer is enabled) 2. connect to hololens remotely through holograp... Read more
IL2CPP chokes on managed .winmd files that contain async methods
1. Open repro project 2. Build to UWP 3. Observe failure Read more
[Mobile] Support for Bluetooth headphones microphone
Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more
IL2CPP chokes on managed .winmd files that expose public classes with me...
1. Open attached project 2. Build to UWP 3. Attempt to build generated VS solution 4. Observe errors Read more
[Vuforia] Canvas is rendered black with AR Camera when running Vuforia's...
To reproduce: 1. Open user's project attached 2. Build and run on a device with Mali GPU Expected: canvas is rendered transparent A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template