Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0b8
Issue ID
1047162
Regression
Yes
ArgumentOutOfRangeException occurs on changing any property on the text component
ArgumentOutOfRangeException occurs on changing any property on the text component
Steps to reproduce:
1. Open any project
2. Create UI text element
3. Increase font size until letters don't fit in the bounding box and are truncated
4. Error is thrown in the console and some artifacting of characters occurs
Expected:
Characters disappear and no error is thrown
Actual:
ArgumentOutOfRangeException error appears
Reproduced on:
Version 2018.3.0a4 (c58b4eb076bf)
Sun, 24 Jun 2018 08:27:33 GMT
Branch: trunk
Version 2018.3.0a3 (0ac1bca97520)
Sat, 16 Jun 2018 20:31:36 GMT
Branch: trunk
Version 2018.3.0a1 (d734fac073ec)
Wed, 06 Jun 2018 08:19:04 GMT
Branch: trunk
Version 2018.3.0a1 (e02d28f8ceac)
Wed, 06 Jun 2018 13:45:57 GMT
Branch: ui/dev/package
Not Reproduced on:
2018.2.0b10, 2018.1.4f1, 2017.4.5f1
Note: I could also reproduce this issue with Horizontal Layout Group by simply changing Child Controls Size and Child Force Expand Width and Height settings. Usually reproduces after a couple of changes
Error in question:
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[UnityEngine.UIVertex].get_Item (Int32 index) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:633)
UnityEngine.UI.Text.OnPopulateMesh (UnityEngine.UI.VertexHelper toFill) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Text.cs:664)
UnityEngine.UI.Graphic.DoMeshGeneration () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:579)
UnityEngine.UI.Graphic.UpdateGeometry () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:573)
UnityEngine.UI.Text.UpdateGeometry () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Text.cs:571)
UnityEngine.UI.Graphic.Rebuild (CanvasUpdate update) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:534)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs:198)
UnityEngine.Canvas:SendWillRenderCanvases()
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
This is a duplicate of issue #1037923