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License return request times out when returning via command line
License return request times out always when returning via command line on Windows Steps to Repro: 1. Open command prompt or termi... Read more
[Android] DllNotFoundException: MonoPosixHelper
Steps to reproduce: 1. Open user attached project 2. Build and run on a device 3. Press 'DecompressAndDeflate' 4. Wait until uncompr... Read more
[Networking] Base class command only called on first deriving script att...
Steps to reproduce: 1) Open the attached project. 2) Build a standalone client (any platform). 3) Run 'Test' scene and start the ser... Read more
Some of Time.XXX api get negative values when adjusting system time back...
To reproduce: 1) Open attached project 2) Build and run for Linux Player 3) When it is running, change your system's day to yesterda... Read more
float4 component access via index operator [] is 10x slower than accessi...
Steps to reproduce: 1) Open the attached project. 2) Run the test scene. In the console, messages, indicating access times of float... Read more
[SRP] Custom SRP doesn't work in the Standalone Build
How to reproduce: 1. Open the repro project attached in comment 2. Observe the Game View 3. Build the Project and open the Build 4.... Read more
[Mac]Multiple instances of Visual Studio are opened when selecting to ed...
How to reproduce: 1. In a new Unity project create a Script 2. Attach the Script to any GameObject 3. Open the Script by double-clic... Read more
[UI] Cannot copy lighting properties from one Mesh Renderer component to...
Cannot copy lighting properties from one mesh renderer component to another, when you choose to paste component values it does not c... Read more
LayoutUtility.GetPreferredHeight returns unrealistic values when game ob...
Repro steps: 1. Open user attached project 2. Enter Play Mode and observe the Console 3. Exit Play Mode 4. Repeat steps 2 and 3 a fe... Read more
[VR]OpenGL initialization is slow, resulting in a crash due to SteamVR o...
Steps to reproduce: 1. Create a new project 2. Download the SteamVR package 3. Set Graphics API to OpenGLCore 4. Open scene "example... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template