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Animation is not smooth in OSX build when TV is connected to Macbook
To reproduce: 1. Build attached project 2. Connect Macbook to a TV 3. Connect external mouse and keyboard to Macbook 4. Close the l... Read more
[Win7] .mp4 video clip fails to play or transcode
To reproduce: 1. Open attached video 2. Find IBM Cloud Services Virtual Reality_injected.mp4 video 3. Try to play it in preview, sce... Read more
[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...
Steps to reproduce: 1. Open user attached project 2. Notice that user's AndroidManifest file has hardwareAccelerated set to true 3. ... Read more
Camera background colour is blended onto the texture on ScreenCapture.Ca...
How to reproduce: 1. Open the user-submitted Project 2. Enter Play mode 3. Hit space and observe the Game View Expected result: The... Read more
Heavy memory leak on creating 2D Array
How to reproduce: 1. Open the user-submitted project 2. Create a new empty game object and attach the MapGenerator script 3. In the ... Read more
Unity allows user to make two layers with the same name and thus introdu...
How to reproduce: 1. Open newest tester-submitted project (2Layers1Name.zip) 2. Open "SampleScene.unity" scene 3. Investigate "Colli... Read more
Unity crashes when using Polybrush on a ProBuilder Mesh with many vertices
How to reproduce: 1. Open the project attached by the user (Arid Sea.zip) 2. Open the "SandTides" Scene 3. In the Polybrush Window, ... Read more
[Mobile] Setting Camera.AllowMSAA = false has no effect on QualitySettin...
Steps to reproduce: 1. Open QA attached project 2. Build to device 3. Press 'Enable/Disable AA' Expected behaviour: Visual quality ... Read more
Camera render order changes when MSAA is allowed on a camera, but MSAA i...
Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project 2. Enter Play mode 3. Select Game... Read more
GameObject's script component gives wrong warning after moving script fi...
How to reproduce: 1. Open attached "repro_1046717" project 2. Select gameObject "GameObject" inside Hierarchy view 3. Take note that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template