Search Issue Tracker
Fixed in 4.0.2
Votes
0
Found in [Package]
3.0.8
Issue ID
1043945
Regression
No
ProBuilder Loses Generated UVs after reloading project
How to reproduce:
1. Open user-submitted project (paradroid.zip)
2. Open "Deck01.unity" scene
3. Generate UVs via proBuilder
4. Close and reopen the project
Expected result: Generated UVs persist after project reload
Actual result: Generated UVs get discarded after project reload
Reproducible with ProBuilder: 3.0.8
Notes:
* Other scenes were crafted in a similar workflow but doesn't reproduce the issue
* After trimming the project the issue does not reproduce
* Regenerating project metadata doesn't solve the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment