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SimpleController in Input System Simple Demo has mouse sensitivity that ...
Reproduction steps: 1. Open the attached project "InputTest" 2. Open \\InputTest\\Assets\\Samples\\Input System\\1.4.1\\Simple Demo\... Read more
Input system regression: Rebinding axis returns just axis instead of button
How to reproduce: 1. Open the attached project “Input System Axis Bug.zip” 2. Open the “SampleScene“ Scene 3. Enter the Play mode 4.... Read more
Lower performance when VR headset is active
Reproduction steps: # Open the user's attached project # Enter Play mode # Open Stats # Observe FPS # Put on a headset and observe ... Read more
Selection outline is incorrect when using custom Sprite Shader Graph mat...
How to reproduce: 1. Open the user attached "2doutline.zip" project 2. Select the "Circle" GameObject in the "SampleScene" Scene E... Read more
Main Preview doesn't update on its own when Shader Graph is opened
Reproduction steps: 1. Create a new 3D project 2. Import the Shader Graph package 2. In the Assets folder right-click > Create > Sha... Read more
Button.Select() does not apply selected state to a Button if the Button'...
Reproduction steps: 1. Open the user's attached "SuhoshinVanilla.zip" project 2. Open the "TestScene" Scene 3. Enter the Play mode a... Read more
[XR][Post Processing] The right eye's view is shifted when using Tempora...
Reproduction steps: 1. Open the user's attached project 2. Load the "PortalVRBug" scene 3. Enter play mode 4. Change the Game view t... Read more
[Quest 2] Surface shader and multi-view sampling custom textures broken ...
Steps to reproduce: 1. Open the attached user's project "LiquidProQuestVR_Builtin.zip" 2. Open the scene "LiquidVolumePro/Demos/Be... Read more
VFX instance leak due to asset editor not properly destroyed
How to reproduce: # Create a new VFX asset # Open Profiler # Try dragging VFX asset in the Scene View but release mouse elsewh... Read more
Shadows are stuck at max length when changing the Max Length parameter
Reproduction steps: 1. Open the attached “Test Project” 2. Enter Play Mode 3. Select “Universal Reder Pipeline Asset” in the Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ListView fails to display items when the source list is cleared and a single element is added
- UI Toolkit ':hover' state remains active when another panel is drawn over the hovered element and Touch input is used
- Unsupported Orient modes can be selected and throw errors when using Strip VFX
- "Tab" key exits the name text field in the VFX Graph tab when renaming the Property
- Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph