Search Issue Tracker

0
votes
Fixed

[OpenGL][Linux] Scene View flickers diagonally when zooming in/out

-

Jan 31, 2023

-

Version/s: 2022.2.5f1, 2023.1.0b2

Reproduction steps: 1. Open the attached “BugRepro” project 2. In Scene View, zoom in/out Expected result: Scene View does not ... Read more

0
votes
Fixed

Adding previously missing shader include does not reimport dependent shader

-

Jan 31, 2023

-

Version/s: 2020.3.44f1, 2021.3.17f1

If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more

0
votes
Fixed

Crash on AssetDatabase::CheckCanAddObjectToAsset(Object*) when applying ...

-

Jan 31, 2023

-

Version/s: 2022.2.1f1, 2023.1.0a21

Reproduction steps: 1. Open the attached project “TextureCrash” 2. In the Project window find the “Assets/Herringbone_Brick_baseCo... Read more

0
votes
By Design

Cursor's static properties does not change when changing the Cursor's st...

-

Jan 31, 2023

-

Version/s: 2020.3.44f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a25

Reproduction steps: 1. Open the “New2022Project” project 2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject ... Read more

0
votes
Fixed

[Mac] Context menu in Hierarchy is available but not functional when the...

-

Jan 31, 2023

-

Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

Steps to reproduce: 1. Open a new Unity project 2. Once the project is loaded, open another non-Unity window and keep it in focus ... Read more

0
votes
Active

[VFX Graph] Use base color map set to none after material change in output

-

Jan 31, 2023

-

Version/s: 2022.2.3f1, 2023.1.0b1, 2023.2.0a1, 2023.3.0a3

When changing the material type of a HDRP Lit output in VFX Graph to six way smoke and then back to standard, the field in the inspe... Read more

3
votes
By Design

“RegisterCallback<KeyUpEvent>” and “RegisterCallback<KeyDownEvent>“ call...

-

Jan 31, 2023

-

Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

How to reproduce: 1. Open the user’s attached “TestJSONImport.zip” project 2. Open Menu > Test > KeyUpEventTest 3. Press the “Q”,... Read more

0
votes
Fixed

Memory Profiler doesn't show the negative values when comparing A and B ...

Package: Memory Profiler

-

Jan 31, 2023

-

Version/s: 0.7.1-preview.1, 1.0.0

Reproduction steps: 1. Open the attached project “profiler“ 2. Open the Memory Profiler “Window>Analysis>Memory Profiler” 3. Pr... Read more

0
votes
Won't Fix

Need better user awareness when using LDA with duplicated scenes

-

Jun 24, 2022

-

Version/s: 2023.1

*Steps to repro:* # Open the attached project and SampleScene scene; # Unpack the Directional light prefab; # Save a scene to ... Read more

0
votes
By Design

ScreenCapture CaptureScreenshotAsTexture failed to generate texture when...

-

Aug 30, 2022

-

Version/s: 2020.3.44f1

How to reproduce: 1. Open attached project "ScreenshotBugStripped.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game Vie... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.