Search Issue Tracker
Duplicate
Votes
2
Found in [Package]
4.1.0
Issue ID
1189038
Regression
No
ProBuilder Default LWRP material from LWRP Support sample shows up pink in the Project window when imported
How to reproduce:
1. Create a new Universal Render Pipeline project
2. Open the Package Manager
3. Download and install the ProBuilder package
4. Import into Project the ProBuilder package LWRP Support sample
5. Open the Assets/Samples/ProBuilder/4.1.0/LWRP Support/Material folder
6. See the ProBuilder Default LWRP.mat
Expected result: material is displayed correctly
Actual result: material is displayed pink; reimporting it fixes this issue
Reproducible with: 2019.3.0a10, 2019.3.0b6, 2020.1.0a8
Could not test with: 2017.4.33f1(ProBuilder package unavailable), 2018.4.11f1, 2019.2.8f1, 2019.3.0a9(ProBuilder Samples unavailable)
Reproducible with Universal RP package versions: 6.5.2, 7.1.2
Could not test with Universal RP package versions: 5.16.0(Incompatible with reproducible Unity versions)
Reproducible with ProBuilder package versions: 4.1.0
Could not test with ProBuilder package versions: 4.0.5(Samples section unavailable)
Notes:
Reimporting the sample material displays it properly
Does not reproduce with HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices
- Task status is "WaitingForActivation" when awaiting a faulted task inside that task
- 0 is returned when any output from Split Node is input into the Lerp Node
- "TouchScreenKeyboard.isSupported" always returns true when the selected platform is WebGL
This is a duplicate of issue #1126940