Search Issue Tracker
[WindowsMR][SpatialAnchor] - 2019.3 - Trying to retrive the Native Spati...
Reproduced with: 2020.1.0a2, 2018.4.8f1 Notes: Found on trunk Might be related to the UWP memory leak where we changed the call on... Read more
Vertices for RichText markups do not get stripped if the text does not f...
How to reproduce: 1. Open user-submitted project (InconsistentVertCount) 2. Open the SampleScene and enter Play Mode 3. See the Cons... Read more
Visual glitches appear in play-mode when 2D Animation Package is used
How to reproduce: 1. Open Unity project, attached to a google drive 2. From the main menu select Nementic/Windows/Level Start 3. In ... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce: 1. Create a new project 2. Create a new script 3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using U... Read more
[VCS] Local folders show "Submit" in their Inspector VCS bar instead of ...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and uncheck "Automatical... Read more
[STW] 2D Animation bones detach from Sprite when relaunching project
How to reproduce: 1. Open the "SampleScene" Scene in the "bowboi test.zip" Unity project 2. Select the "player" GameObject in the Hi... Read more
[Android] After setting the resolution it doesn't flip when changing the...
Repro steps: 1. Open QA attached project "repro_1169739" 2. Build and run on Android 3. Physically rotate the phone, autorotation is... Read more
[HDRP] Selecting multiple lights produces error Specified argument was o...
In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur: On legac... Read more
Undo shortcut does not work in UI Elements text field when field still h...
How to reproduce: 1. Open attached project ("182362-repro.zip") and open SampleScene 2. Select "Test" Game Object 3. In Inspector Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when opening a specific project
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously