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Package name is not displayed in its description
Steps to reproduce: 1. Open the attached project 2. In the Toolbar select "Window > Package Manager" 3. Select any Package in the li... Read more
Game view "Focused" toggle not functioning when entering Play mode
How to reproduce: 1. Open any project 2. In Game view toggle on/off "Focused" which is on the left side of "Mute Audio" 3. Go to Sce... Read more
Wrong indentation of child input fields when making custom Foldouts in a...
Reproduction steps: 1. Open the attached '1425322-sample' project 2. Open the 'SampleScene' 3. Observe the 'GameObject' in the Inspe... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more
The Material's shader is not fully set when switching the shader in Player
How to reproduce: 1. Open the attached project "ShaderSystemIssue.zip" 2. Open the "SampleScene" Scene 3. Build And Run (File > Buil... Read more
ShaderVariant throws 'ArgumentException: shader pass type 0 does not hav...
Reproduction steps: 1. Open the attached 'TestShaderVariant' project 2. Open the 'SampleScene' 3. Go to the 'Window -> Asset Managem... Read more
The Sprite Shader modification does not get reflected in the Player buil...
How to reproduce: 1. Open the attached project "TestUIShader_trunk.zip" 2. Build And Run the project 3. Observe that circle in th... Read more
Unexpected full floating precision register when using GLES20 or GLES3x
How to reproduce: 1. Open the attached project "TestShaderPrecision.zip" 2. Select Assets/DefaultResourcesExtra/UI/UI-Default.shad... Read more
Referenced script (Unknown) warning is thrown on Play Mode in the HDRP S...
How to reproduce: 1. Create a new HDRP Sample Scene Template project 2. Enter the Play Mode 3. Check the Console Expected results: ... Read more
All about bugs
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Latest issues
- ":focus" style will not be shown when the UI element is unparented and reparented and the "Focus()" method is called without the "Blur()" method being called
- Crash on BucketAllocator::Allocate when importing TextMeshPro assets
- Playmode dropdown creates continuous "Layout update is struggling" errors at certain aspect ratios
- Editor takes a long time to open VFX Graph 'Subgraph' asset when it is heavily referenced by multiple other VFX Graphs
- "Editor Event Handler Error" error is thrown when using Terrain Tool shortcuts