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[Linux][WebGL] ArgumentException errors spamming due to corrupt audio fi...
How to reproduce: 1. Open attached project with WebGL platform selected 2. Enter Play Mode 3. Hit space to skip to Start screen 4. H... Read more
Editor crashes when using WebCamTexture
Reproduction steps: 1. Open the attached project: "webcamtexturecrash.zip" 2. Open Scenes/SampleScene 3. Enter Play mode Expec... Read more
Adding or upgrading the Entities 0.50.1-preview.2 package throws error
Steps to reproduce: # Create a new project or open any of the ECS Samples from [here|https://github.com/Unity-Technologies/EntityCo... Read more
Entities TreeView clashes with UIElements.TreeView
Steps to reproduce: # Open a new project in version 2022.1.3f1 # Add the entities package by name from com.unity.entities Expecte... Read more
[Linux] Related Data is locked when the process search bar isn't empty
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Profiler (Window -> Analysis -> Profiler) 3. Make sure t... Read more
Hierarchy window context menu items "Duplicate" and "Delete" do not do a...
How to reproduce: 1. Open any project 2. Select any GameObject from the Hierarchy window 3. Right-click outside of the selection in ... Read more
[Mobile] Terrain's with Microsplat Shader Layers excluding first aren't ...
How to reproduce: 1. Open the user's attached "AddressablesDrawInstancedBug.zip" project 2. Build the Addressables (Window->Asset Ma... Read more
[HDRP][URP] Terrain Tree submesh is not rendered fully when distant from...
Reproduction steps: 1. Download and open the attached "TerrainTreeColor.zip" project 2. Open the "TreeInstanceColor" scene 3. In ... Read more
Shortcuts that require both Cmd and Shift modifiers do not work
Reproduction steps: # Open a new project # Press Cmd+Shift+B Expected result: Build settings are shown Actual result: Build sett... Read more
Replace Prefab variant parent creates unused overrides for the instance ...
Steps: 1. Create a variant instance in the scene 2. Open it in context 3. Drag root instance to the Project Browser 4. Choose "Repl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ":focus" style will not be shown when the UI element is unparented and reparented and the "Focus()" method is called without the "Blur()" method being called
- Crash on BucketAllocator::Allocate when importing TextMeshPro assets
- Playmode dropdown creates continuous "Layout update is struggling" errors at certain aspect ratios
- Editor takes a long time to open VFX Graph 'Subgraph' asset when it is heavily referenced by multiple other VFX Graphs
- "Editor Event Handler Error" error is thrown when using Terrain Tool shortcuts