Search Issue Tracker
[WebGL] TouchPhase.Stationary not working on WebGL build
Reproduction steps: 1. Open attached Project 2. Open Assets\\Scenes\\SampleScene Scene 3. Build and Run for WebGL 4. Touch and Hold ... Read more
[Webgl] Build fails with error message in the browser
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: Project builds Actual result: "An error o... Read more
[Web Platform][InputField] Cyrillic letters are not entered in IMGUI and...
How to reproduce: 1. Open the attached project 2. Build & Run on WebGL 3. Type any Cyrillic letters (can be Russian, Bulgarian lette... Read more
[WebGL] Function key is triggered when pressing it, focusing on the buil...
Reproduction steps: 1. Open the attached "1404852.zip" project 2. Open the "SampleScene" Scene 3. Build and Run the project on the W... Read more
"Test execution timed out. No activity received from the player in 600 s...
Reproduction steps: 1. Open the attached "Project.zip" project 2. Open the "Test Runner" window (Window > General > Test Runner) 3. ... Read more
[WebGL] Profiling data is not being flushed to the Editor when using Gra...
Reproduction steps: 1. Open the attached project ("case_1265204-WebGL Profiling.zip") 2. Open the repro scene ("SampleScene") 3. Ope... Read more
[Touchscreen] Unity WebGL instance loses Focus with Touch Input and can'...
Reproduction steps: 1. Open attached Project 2. Build and Run 3. Use a touch input to press the button to open a Youtube player 4. U... Read more
[WebGL] Game crashes with "PlayerLoop" error message when changing the S...
Reproduction steps: 1. Open the attached "1360926.zip" project 2. In the Build Settings switch to the WebGL platform 3. Press the "B... Read more
In WebGL Player “Default Cursor” resets to system default cursor when le...
How to reproduce: 1. Open the user’s attached “UI Tookit theme bug.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL p... Read more
[iOS][Web] The soft keyboard creates offset on scene view
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to an iOS device 3. Click on any Input F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ":focus" style will not be shown when the UI element is unparented and reparented and the "Focus()" method is called without the "Blur()" method being called
- Crash on BucketAllocator::Allocate when importing TextMeshPro assets
- Playmode dropdown creates continuous "Layout update is struggling" errors at certain aspect ratios
- Editor takes a long time to open VFX Graph 'Subgraph' asset when it is heavily referenced by multiple other VFX Graphs
- "Editor Event Handler Error" error is thrown when using Terrain Tool shortcuts