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[UI/UX] Introduce New and Clone buttons to the Lighting Settings Asset f...
Jira twin of: https://fogbugz.unity3d.com/f/cases/1357938/ h1. Steps to reproduce # Open any existing project, or create a new one ... Read more
[Android] Crash in Player due to an overflow of global references to an...
Reproduction steps: 1. Download and open the attached project: "CrashTest.zip" 2. Connect an Android device to your system 3. Go ... Read more
[VFX Graph] Scale value not kept
found on 22.2.0a11 Repro: Open vFX Graph and create a scale block Change Y value, in the dropdown, choose only Y vector Happening:... Read more
[Backport] Prefabs appear in the Scene window without being created in t...
How to reproduce: 1. Open the attached “case IN-10929” project 2. Select a Prefab from “Assets → Prefabs” directory in the Project W... Read more
Custom Overlay with a long display name renders outside the Overlays win...
Reproduction steps: 1. Open the attached 'TestOverlays' project 2. Open the 'SampleScene' 3. Click anywhere in the Scene view and... Read more
[Android] Time.deltaTime values aren't stable on specific devices
How to reproduce it: 1. Open the user's attached "TestDeltaTime" project 2. Build and Run the project on Android device 3. Observ... Read more
Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...
Reproduction steps: 1. Open the user’s attached project 2. Build the project 3. Run the project through the terminal until the ex... Read more
Materials can not be modified when using ScriptedImporter
Reproduction steps: # Open the attached project (“Bug.zip“) # Select Assets/NewMat # In the Inspector window check “Set Keyword... Read more
[XR] Vulkan arm64 build crashes when run on Oculus Quest 1
Reproduction steps: 1. Open the user’s attached project 2. Open File > Build Settings 3. Switch the Platform to Android 4. Open ... Read more
OpenXR action based controllers stop working when Oculus Integration is ...
Reproduction steps: 1. Open the attached project (Oculus Integration.zip) 2. Install the official "Oculus Integration" package fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled