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[Input System] DualShock 4 ZCT1E (Dualshock 2 v1) devices are not fully ...
Reproduction steps:1. Open project in "InputDeviceTest.zip"2. Open SampleScene3. Connect Dualshock 4 ZCT1E controller via USB4. Ente... Read more
[HDRP] Material with emission stops emitting light when Screen Global Il...
How to reproduce:1. Open the user's attached "RTGITest" project2. Open the "Test" Scene found in the "Assets" folder3. In the Hierar... Read more
Only one Shader is saved in the ShaderVariantCollection when saving Shad...
How to reproduce:1. Create a new project2. Go to Edit -> Project Settings3. Select the Graphics section in the Project Settings4.... Read more
[Audio] "Cannot create FMOD" Error when importing 3D Game Kit project on...
This error now appears every time you enter Play mode and fails Build and Run for that project Repro steps:- make sure your build ta... Read more
[WebGL][iOS] Browsers on iOS can't access device camera on WebGL builds
Steps:1. Create a New project2. Import user's attached unitypackage "iossafaricantaccess.unitypackage"3. Project Settings > Playe... Read more
[Editor] Force quitting the editor mid build will leave code not compili...
Steps to reproduce:1. Open the user's attached project "ErrorTest2018LTS.zip"2. In the top menu select "Build/BuildAllAB or Build/Bu... Read more
There are no collisions between trees and GameObjects in Play Mode when ...
Reproduction steps:1. Open the attached project "Tree Collider Bug-2.zip"2. In the Project window open Assets/Scenes/New Scene3. Ent... Read more
[XR SDK][WMR] Single-Pass Instanced Camera.Render() does not Render Righ...
Reproduction steps:1. Open the attached project ("RenderTextureWMR.zip")2. Open "SampleScene" scene3. Enter Play mode Expected resul... Read more
The CPU Usage chart does not scale up to show any values higher than 66m...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Open the Profiler window (Window > Analysis > Prof... Read more
Unable to unmaximize Editor windows after undocking and maximizing it on...
Steps to reproduce:1. Create a new Unity project2. Undock any window from the Editor and move it onto the Desktop (ex: Console windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server