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URP does not render terrain details when the project is built
To reproduce: 1. Open the project “TestTerrainDetail” 2. Open the Assets → Scenes → SampleScene 3. Enter Play mode 4. Notice tha... Read more
Profiler Module details panel text becomes red and UI breaks when Show S...
Reproduction steps: 1. Create a new Unity project 2. Go to Window > Analysis > Profiler 3. In the Profiler Controls press the bur... Read more
Editor crashes occasionally when entering Play Mode due to Recursive Render
Reproduction steps: 1. Open linked Project 2. Delete the NWH folder to clear the Errors 3. Load the Scenes: Map Terrain_0_0 Terrain_... Read more
[URP] Crash when applying shaders from other packages to GameObjects and...
How to reproduce: 1. Open the user-attached “UpgradeCrash.zip” project 2. Open the Graphics section of the Project Settings window... Read more
[Frame Debugger][Mobile] Constantly refreshes when making a UI update fo...
Reproduction steps: 1. Open the attached Unity project "FrameDebuggerIssue.zip" 2. Navigate to Assets > Scenes folder and open "Te... Read more
[MacOS] Editor Launch Screen should not be displayed in batchmode
Reproduction steps: 1. Open Unity Hub 2. Add -batchmode argument to any project by using right side menu -> Add command line argumen... Read more
The Localization Table gets duplicated when a Localization String is mod...
Steps to reproduce: 1. Open the attached project “LocalizationRepro.zip“ 2. Open Assets/Tables/TAB_en-US.asset in the text editor ... Read more
Polybrush paints textures with the right mouse button when navigating in...
Reproduction steps: # Open the user attached project # Open “SampleScene” scene # Select “Plane” GameObject in Hierarchy # Go to To... Read more
Memory is not cleared when calling Graphics.DrawMesh in Play mode while ...
Reproduction steps: 1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene 2. Enter Play mode 3. Open Task M... Read more
TerrainData.AwakeFromLoad takes around 13-19 ms after loading a Terrain ...
How to reproduce: 1. Open the attached project ("TerrainBundleTest.zip") 2. Open Profiler if it's not open (Ctrl/command + 7) 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled