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PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...
How to reproduce: 1. Open the user-submitted project 2. Open the Build Settings window and change the Platform to 'Windows, Mac, Lin... Read more
Editor crashes when Ray Tracing Shaders are not compiled properly
Reproduction steps: # Open the attached project (“Crash_Shaders.zip“) # Open Assets/Scenes/DxrSampleScene2 # Enter Play Mode ... Read more
App crashes on launch when mesh of object has Read/Write disabled
Reproduction steps: 1. Open the attached project "MeshColliderTest.zip" 2. Build and Run on Standalone or Android Expected result: ... Read more
Enlighten RTGI ticks indefinitely after the emissive color of a renderer...
When animating the the emissive color of a renderer influencing RTGI, enlighten updates are scheduled every single frame, indefinite... Read more
[Backport] GameObject reference is null when creating it inside Reset() ...
GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more
Entities 0.51.0-preview.32 causes a compile error when WebGL Platform is...
Reproduction steps: 1. Open the attached project 2. Open the Package Manager and ensure Entities 0.51.0-preview.32 is installed 3... Read more
[Linux] PointerDeviceState.ReleaseButton Assert Fails
How to reproduce: # Create and open a new project # Drag the attached “Audio.mp3“ file 5 times from the file manager to the Edit... Read more
[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...
Reproduction steps: 1. Open the attached user's Unity project "ParticleGPUInstancing.zip" 2. Go to File > Build Settings and select ... Read more
[FrameDebugger] shows the wrong texture
How to reproduce: 1. Open project "TEST 2.zip" 2. Open the FALCON_INTER scene 3. Open the frame debugger 4. Observe the unity_Lightm... Read more
[M1] Cinemachine Group Composer has different behavior when the Editor i...
Reproduction steps: # Open the attached project # Observe the “Main Camera” GameObject’s position in the Game View or the Scene Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled