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0
votes
By Design

[Mobile Vulkan Mali] Meshes are not rendered in Android Player on Samsun...

Graphics - General

-

Nov 20, 2017

-

Version/s: 2018.1.0a5

Prerequisites: Samsung Galaxy S7 Edge device with ARM Mali GPU. Steps to repro: 1. Open attached project and 'TestScene' scene; 2.... Read more

0
votes
Fixed

[NavMesh] Tool tips are missing for NavMesh Agent

IMGUI

-

Nov 20, 2017

-

Version/s: 2017.3.0b9

All tooltips are missing for the navmesh agent component Steps to Repo: 1. Create an empty game object > Add Nave mesh agent compon... Read more

0
votes
Fixed

[Line/Trail/Particle Renderer] Crash using line/trail/particle renderers...

Visual Effects - Legacy

-

Nov 20, 2017

-

Version/s: 2017.3.0b9

Repro steps: 1. Open Scene1 from the attached project (SRP.zip). 2. Enable the Line Renderer in the scene. 3. Unity crashes --- If U... Read more

0
votes
Fixed

[3D Rotation] Velocity align along with 3D start rotation and transform ...

Visual Effects - Legacy

-

Nov 20, 2017

-

Version/s: 2017.3.0b10

Repro steps: 1. Open Scene1 from the attached project. 2. If it's not already previewing, select Pulse Effect in the hierarchy to m... Read more

0
votes
Fixed

Unity crashes at Scripting::ScriptingWrapperFor when Collider is passed ...

Scripting

-

Nov 13, 2017

-

Version/s: 2017.2.0f3

How to reproduce: 1. Download repro.zip 2. Open "sss" scene 3. Enter play mode 4. Unity crashes when two game objects collide Resu... Read more

0
votes
Duplicate

A crash on (mono-2.0-bdwgc) common_call_trampoline after loading in-game...

Scripting

-

Nov 18, 2017

-

Version/s: 2017.3.0b9

How to reproduce: 1. Open the attached project 2. Open the "GameScene" scene 3. Disable the "GameSettings" game object 4. Enter Play... Read more

0
votes
Fixed

[Android] Build fails, when texture is attached to only one layer in ada...

Mobile

-

Nov 20, 2017

-

Version/s: 2018.1.0a5

How to reproduce: 1. Open the attached project 2. Go to Player Settings and expand Icon section 3. Notice that under Adaptive Icons ... Read more

0
votes
Fixed

[Tilemap] ColliderType.Grid collider has wrong pivot point

2D

-

Oct 17, 2017

-

Version/s: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "GridColliderTest" Scene 2. Open Tile Palette window and select tile wi... Read more

0
votes
Won't Fix

[WWW][iOS] WWW.texture takes up more memory in Unity 2017 compared to 5.6

WebRequest

-

Nov 15, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Download the projects for 5.6 and 2017 versions 2. Build each of them and deploy to an iOS device (developer ... Read more

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