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Won't Fix
Votes
1
Found in
2019.4.25f1
2020.3.7f1
2021.1.6f1
2021.2.0a16
Issue ID
UUM-2717
Regression
No
Memory is not cleared when calling Graphics.DrawMesh in Play mode while Scene window is visible
Reproduction steps:
1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene
2. Enter Play mode
3. Open Task Manager
4. Switch to the scene view
5. Observe increasing memory usage by Unity editor
6. Exit Play mode
Expected result: Memory usage drops as it was before Play mode
Actual result: Memory used by Unity editor remains the same
Reproducible with: 2019.4.25f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16
Not reproducible with: 2018.4.34f1 (multiple nunit errors)
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Resolution Note:
This behavior won't change in the current architecture. Currently doesn't seem to impair editor user experience.