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NullReferenceException is thrown when using [GenerateAuthoringComponent]...
NullReferenceException is thrown in the Console window when attaching an IBufferElementData authoring component that has a single pu... Read more
Fields are not focused correctly when using UI Builder
Reproduction steps: 1. Open the attached project ("Test_UI_Builder") 2. Open the UI Document "Assets/Test" 3. Select any VisualEleme... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce: 1. Open the attached project 2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window 3. Right-click a... Read more
[iOS] Crash during playback of videos when terminating app
Reproduction steps: 1. Download and open the attached "TestVideo.zip" project 2. Build and deploy the project to iOS 3. Terminate th... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...
How to reproduce: 1. Open the user's attached "ExportPackage" project 2. Open the "Package Exporter -> Exporter Window" window from ... Read more
IEndDragHandler.OnEndDrag is not called when quickly pressing after a dr...
Reproduction steps: 1. Open the attached “EndDrag.zip“ project 2. Open the “SampleScene” scene 3. Enter Play Mode 4. Press the left ... Read more
[HDRP] Unclear error is printed when switched to unsupported Platform
How to reproduce: 1. Create a new HDRP project 2. Switch the Platform to Android (File > Build Settings... > Android > Switch Platfo... Read more
PhysX simulation is not consistent on the same platform with the same input
Reproduction steps: 1. Open the user's attached "DeterministicPhysicsBugExport.zip" project 2. Open the "TestScene" scene 3. Enter t... Read more
CapsuleCastAll returns a false hit in a specific location of a concave M...
CapsuleCastAll returns a false hit in a specific location of a concave MeshCollider when "Use Fast Midphase" is enabled in the MeshC... Read more
‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...
Reproduction steps: 1. Open the attached ‘URP2022' project 2. Open the ‘SampleScene’ 3. Observe the ‘Assets/Settings/URP-HighFidelit... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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