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A mixed hierarchy of ArticulationBodies and Rigidbodies is read back inc...
If in a hierarchy, a Rigidbody is parented to an ArticulationBody, and connected to it with a joint, then its position won't be corr... Read more
GameObject with Character Controller Component fails to detect Colliders...
How to reproduce: 1. Open user attached project "UnityBug_PhysicsIgnoringCollisions.zip" 2. Enter Play Mode 3. Let the game run and ... Read more
AddForceAtPosition angular velocity is 6 times higher than with manual c...
Reproduction steps: 1. Open the attached "AddForceAtPositionBug.zip" project 2. Open the "John" scene 3. Enter the Play mode 4. Obse... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps: 1. Open attached project "1339597.zip" 2. Open Scene "Articulation Joint" 3. Enter Play Mode 4. Observe the Game... Read more
Inconsistent friction when comparing boxes rotating clockwise vs counter...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and go to the Game v... Read more
Spot Light flickers when when it's far from the origin point
Reproduction steps: 1. Open the attached project "SpotFlicker_2020" 2. Select the Camera GameObject in the Hierarchy window 3. Gr... Read more
The player does not refresh window display properties when opening the P...
Reproduction steps: # Create an empty project # Build the project # Set Windows Project setting to “PC screen only” (Win + P shortc... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps: 1. Open the user's attached project 2. Open "Firework.vfx" VFX graph 3. Increase "Rate" and "Capacity" to 999... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps: 1. Open the attached project "1424280.zip" 2. In the Project window press right-click and Create>UI Toolkit>UI D... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Observe the pop-up window that appears Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar