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Assigning transform.position can be inaccurate when the transform's pare...
How to reproduce: 1. Open the attached Project "PositionDebug.zip" and load Scene "PositionDebug" 2. Enter Play Mode 3. Observe the ... Read more
Player/Editor crashes when Colliders with hasModifiableContacts set to t...
How to reproduce: 1. Open the attached project "PhysContacts.zip" 2. File > Build And Run or Enter Play Mode Reproducible with:... Read more
MeshCollilder-Trigger collision detection isn't consistent
Reproduction steps: 1. Open project "MeshCollider_Trigger_buggy_2021.2.zip" 2. Open Scene "MeshCollider_Cube_vs_Cube" 3. Enter Play ... Read more
ArticulationBody.GetDenseJacobian does not match the matrix that is calc...
How to reproduce: 1. Open project "JacobianMatrix.zip" 2. Enter the Play Mode 3. Open the Console window Expected result: Matrices ... Read more
SphereCast doesn't detect mesh collision at certain angles even when sta...
Reproduction steps: 1. Open the attached project ("case_1239413-SphereCast.zip") 2. Open the repro scene ("SphereCast") 3. Enter Pla... Read more
Inconsistent constraint behavior on Configurable Joints when used with D...
Reproduction steps: 1. Open the attached project named "Case_1145289" 2. Select the Sphere in the BlankScene and enter Play mode 3. ... Read more
GameObjects with "AddForceAtPosition" are not rotating to the force dire...
How to reproduce: 1. Open project "PhysicsForce.zip" 2. Enter Play Mode and press the Pause button near the Play button 3. In the Hi... Read more
GameObjects connected with Hinge Joints start flying around the scene wh...
Reproduction steps: 1. Open the "1365420.zip" project 2. Open the "Assets > TrainController_v3 > Demo > InGameWagonCoupling_PhysicsB... Read more
In play mode switching Articulation Body's Target value and locking that...
In-play mode switching Articulation Body's Target value and locking that axis causes the object to disappear and throw errors To re... Read more
Physics.ComputePenetration detects a collision with CapsuleCollider if M...
How to reproduce: 1. Open project "ComputePenetrationBug.zip" 2. Enter the Play Mode 3. Open Scene window and move "Capsule" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar