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Cloth constraints break when re-enabling
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to the Game view and press the Play but... Read more
In WebGL Player AudioSource.time of an audio clip starts immediately whe...
How to reproduce: 1. Open the user's attached “AUDIOTEST.zip” project 2. Open the “SampleScene” Scene 3. Switch to the WebGL platfor... Read more
[Oculus][XR] VRAM increases significantly when changing XRSettings.eyeTe...
Reproduction steps: 1. Open the attached “VramBug.zip” project 2. Open the “TestScene” Scene 3. Go to "Edit > Player Settings" an... Read more
"NullReferenceException" error is thrown when entering the Play Mode wit...
How to reproduce: 1. Create a new Unity project 2. In the Scene add "Canvas" (GameObject->UI->Canvas) 3. Open the Inspector (Window-... Read more
Enabling Batch Render Group API has negative impact on performance in XR...
Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Open Stats in the Game view and observe FPS 4. Disable... Read more
[Render Pipeline Converter] Failed to convert some materials from Builti...
Steps: 1. Open attached project (MaterialUpgrade.zip) 2. Open repro scene -> Project is in BuiltinRP, observe the rendering of r... Read more
Motion property of FBX import applies Root Motion Node to all Animation ...
How to reproduce: 1. Open project "FBXMotionSelection" 2. In the Project window, select FBX "Knight" (in Assets folder) 3. In the In... Read more
Graphics.CopyTexture called with null destination texture' errors when e...
Reproduction steps: 1. Open the user's attached project 2. Open the 'Map_Mission_001' Scene 3. Enter Play mode 4. Exit Play mode Ex... Read more
[iOS] Unsupported shaders errors appear in the console after deploying t...
Reproduction steps: 1. Download and open the attached "Level1" project 2. Build and deploy the project to iOS 3. Observe the Xcode c... Read more
VisualElements change scaling when mouse moves over UI Builder window on...
Setup: to reproduce the bug, 2 displays are needed with different DPI. This can be done by having different DPI (scale settings (on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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