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1
votes
Won't Fix

Window stays outside the display when switching from multiple monitors t...

Window management

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Detach Game window and drag it out to a second display 3. Disconnect the monitor that ... Read more

0
votes
Fixed

Inconsistent state of Shader (Material) when upgrading a project version

Graphics - General

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Mar 13, 2017

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Version/s: 5.5.2p2

Reproduction steps: 1. Open the attached project. 2. Select or reimport the "material_1" in the project view. Actual behavior: Mat... Read more

1
votes
By Design

”OnTriggerExit2D” is called after exiting Play Mode when trigger collide...

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Nov 08, 2023

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Version/s: 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13

How to reproduce: 1. Open the user’s attached “TriggerBug.zip” project 2. Open the "SampleScene" Scene (Assets > Scenes) 3. Enter... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

Opening scene crashes at: DrawUtil::DrawMeshRaw

DirectX

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Dec 29, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) open the project 2) open scene 'Demo' - observe crash Regression started 5.3 Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more

0
votes
Fixed

[Prefab] Multiple errors are thrown opening Prefab Variant from the Hier...

Shader System

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May 03, 2021

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Version/s: 2021.2.0a16

In Prefab Variant clicking the "Open Prefab Assets" arrow editor thrown Multiple errors, Refer to the attached video Steps to repr... Read more

0
votes
Fixed

TroubleShooter Title graphic is indicated as clickable, but upon clickin...

Troubleshooter

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Jun 22, 2017

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Version/s: 2017.2.0b1

Steps to reproduce: 1. Open Troubleshooter 2. Hover mouse over "UNITY TROUBLESHOOTER" in the top left 3. Observe cursor change to li... Read more

0
votes
Won't Fix

[Universal RP] Materials are not updated when upgrating project to later...

Package: Scriptable Render Pipeline Universal

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Jun 17, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached project 2. Observe "ExampleScene-Player" and "ExampleScene-Sprites" scenes 3. Close the proje... Read more

0
votes
Fixed

[Texture3D] FP16 (Half) texture format can't be used with Texture3D

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more

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