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Wrap Mode on Render Texture does not work unless Anti-Aliasing on the Re...
Steps to reproduce:1. Open attached project "WrapModeOnRenderTextureBug"2. Select "test" render texture in the Project tab3. Set Ant... Read more
TryGetValueFromBag does not return false when used on a UxmlTypeAttribut...
How to reproduce:1. Open the attached Project "TypeTest" and load Scene "SampleScene"2. Observe the Console Expected result: No erro... Read more
Impossible to override package text style sheet in Editor
Steps: 1) Open the TextPlayground project (attached)2) Open the TextPlayground window via its menu item3) Check the button "Link" un... Read more
Test Runner’s vertical scrollbar overlaps with the up and down arrows an...
How to reproduce:1. Open any project2. Navigate to the Test Runner window (Window → General → Test Runner)3. Resize the window to ma... Read more
[FixInGit1.4] Material properties are not updated on recipient's end whe...
Material properties are not updated on recipient's end when the asset name is re-cased and submitted using collab Steps to repro:1. ... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more
Hyperlinks do not open their corresponding websites when clicked in the ...
Steps to reproduce: Open any Project Import the attached Script Drag the script to any Scene's Hierarchy Enter Play Mode In the Cons... Read more
UWP build fails with IL2CPP scripting backend on 2018.3.0a1
UWP build fails with IL2CPP scripting backend on 2018.3.0a1 Steps to reproduce:1. Download and install UWP support from Unity downlo... Read more
Editor crashes when the compute buffer size doesn't match the data type ...
Steps to reproduce:1. Download attached project and open "diffusion" scene2. Enter play mode3. Editor crashes4. Reopen project and o... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller