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[Shader Graph][URP] UniversalUnlitSubTarget does not have a DepthNormalO...
How to reproduce: 1. Open the user attached project 2. Open SamplScene 3. Enter Play mode 4. Observe the Cube which is using the Sha... Read more
[OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "dou...
Steps to reproduce: 1. Download the attached user's project "StereoZoom.zip" 2. Switch to Android platform 3. Build to Quest 2/3... Read more
CinemachineBrain component constantly invokes Garbage Collection when en...
How to reproduce: 1. Open the "cinemachinebrain_gc" project 2. Open the "SampleScene" 3. Open the Profiler (Window > Analysis > Prof... Read more
Loading time when opening a Project is increased
How to reproduce: 1. Create and reopen the Project in any of our supported Versions 2. Create and reopen the Project in 5.6 Version ... Read more
”OnTriggerExit2D” is called after exiting Play Mode when trigger collide...
How to reproduce: 1. Open the user’s attached “TriggerBug.zip” project 2. Open the "SampleScene" Scene (Assets > Scenes) 3. Enter... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more
[Input System] Code generated for .inputactions gets stripped
https://forum.unity.com/threads/engine-stripping.815688/#post-5411067 The code generated from .inputactions seems to get stripped o... Read more
Intellisense stops working on new scripts
Windows 10 Unity 2018.2.0b7 Visual Studio 2017 Steps to repro: 1) Open an existing project (that has scripts) in 2018.2.0b7 (on a w... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project 2. Clear the Console and enter Play mode 3. Exit Play mode and check the Console output (... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps: 1. Open the attached project 2. Select "GameObject (1)" in the hierarchy 3. Uncheck the "open" property under Oc... Read more
All about bugs
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