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0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more

0
votes
Fixed

[ParticleSystem] Particle trigger object with disabled collider componen...

Shuriken

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Dec 29, 2015

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Version/s: 5.4.0b1

Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "Phy... Read more

0
votes
By Design

Profiler Record toggle is disabled after loading a file

Profiling

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Jan 23, 2020

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Version/s: 2018.1.0a1, 2020.1, 2020.1.0a19

How to reproduce: 1. Open the attached "1214048.zip" project and open the Profiler window 2. Enter Play Mode to begin profiling 3. E... Read more

0
votes
By Design

[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...

Android

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Jun 01, 2018

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Version/s: 2017.4.1f1, 2018.1.1f1

Steps to reproduce: 1. Open user attached project 2. Notice that user's AndroidManifest file has hardwareAccelerated set to true 3. ... Read more

0
votes
By Design

Tile Palette editor doesn't check for duplicate names when bulk importing

2D

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Jun 22, 2017

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Version/s: 2017.2.0b1

This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more

0
votes
Not Reproducible

[WIN] Standard Shader takes up more memory in standalone build than in t...

Shaders

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Aug 03, 2015

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Version/s: 5.1.2p1

How to reproduce: 1. Open attached project 2. Open scene CS.unity 3. Build to Standalone and run 4. Attach profiler 5. Go to Profil... Read more

2
votes
Fixed

[macOS] Video loading performance degrades when app is in Windowed mode ...

Video

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Jul 15, 2021

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Version/s: 2020.1.0a15, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the user's attached project "VideoBug.zip" 2. Connect an external monitor 3. Build and Run the project ... Read more

0
votes
Not Reproducible

Cannot select objects when Camera.Render() function is working

Scene/Game View

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Mar 02, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 776325 2. Open scene "scene" 3. Try to select any object by clicking on them in the... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more

5
votes
Won't Fix

[Batchmode] If project is run in batchmode Unity doesn't render to Textu...

Deployment Management

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Dec 28, 2015

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Version/s: 5.3.1f1

How to reproduce: 1. Open the attached project 2. Build and run Main scene 3. This test will save some frames to file (frames/*.jpg)... Read more

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